Jul 18, 2011, 02:46 AM // 02:46
|
#1
|
Lion's Arch Merchant
Join Date: Feb 2006
Profession: D/
|
Smiting Prayers as a half-melee line
I don't really get why Monks have to spec into warrior secondaries just to have martial moves. They are monks, they are martial artists, if you have any doubt about this just type /dance. Your character starts practicing their kata.
Monks should of course remain primarily spell-caster based, but I think the upcoming Smiting revamp should change it from entirely prayer and signet based, to a half prayer, half martial line. Call it "Divine Wrath" or something.
They already have touch skills but they are spells if I recall. Maybe incorporate some skills with small adrenaline costs? Melee range wand/staff attacks? Stances? Idk, it's just curious that a martial artist who follows Balthazar has no form of melee attacks. I guess going Warrior secondary counts for that, but that isn't really canon to the Monk profession since they can have any class as a secondary.
I would love to see wand and staff attacks. Maybe even a ranged attack where you charge up a bigger ball of smiting power and then shoot it. I realize that wand damage isn't entirely negligible but it is certainly proves to be near-useless, and I don't think anyone really cares about wand or staff attacking. But maybe if monks had some kind of adrenaline based payoff, that would change.
|
|
|
Jul 18, 2011, 03:04 AM // 03:04
|
#2
|
Academy Page
Join Date: Aug 2007
Guild: It's Just Another Guild [JAG]
Profession: W/
|
really? Did you really just use the monks dance emote as 'proof' that they should have melee attack skills?
We've all seen wammos, but watch out for the Monkiors too. They'll kill ya dead and then go heal their party.
|
|
|
Jul 18, 2011, 03:06 AM // 03:06
|
#3
|
Desert Nomad
Join Date: Jan 2010
Guild: [Pink]
Profession: P/
|
Quote:
Originally Posted by shinta_himura
They are monks, they are martial artists
|
Really? I went to a catholic school and I certainly never saw a brother or monk doing martial arts. The term "monk" doesn't only refer to the east asian variety.
|
|
|
Jul 18, 2011, 03:28 AM // 03:28
|
#4
|
Silence and Motion
Join Date: Jul 2006
Location: Buffalo NY
Guild: New Horizon [NH]
|
What you just described is the Dervish.
Smiting Monks already have their niche in PvP, and PvE has larger problems.
__________________
Currently active in GW1 as of February 2015!
|
|
|
Jul 18, 2011, 03:45 AM // 03:45
|
#5
|
Desert Nomad
Join Date: Oct 2007
Location: Farming for Nick gifts
Profession: R/
|
Quote:
Originally Posted by shinta_himura
They are monks, they are martial artists, if you have any doubt about this just type /dance. Your character starts practicing their kata.
|
By that logic:
all warriors are from the move Pulp Fiction, and should swear non-stop.
all male mesmers are Irish and should have skills that make them drunk.
all female rangers should be reduced to being the cheerleaders of the group.
all female elementalists are belly dancers and should only be present in seedy bars.
all male ritualists are nerds and want you to vote for their Mexican friend.
|
|
|
Jul 18, 2011, 04:14 AM // 04:14
|
#6
|
Krytan Explorer
Join Date: Nov 2006
Guild: Pita Bread And Scud Missiles Ai[iiii]
|
I loved the NWN monks.
|
|
|
Jul 18, 2011, 05:42 AM // 05:42
|
#7
|
Academy Page
Join Date: Mar 2011
Profession: Rt/
|
i would simply like a buff to smiting skills that would make me want to use a monk for smiting. Eh idc too much about it tho lol
|
|
|
Jul 18, 2011, 06:50 AM // 06:50
|
#8
|
Academy Page
Join Date: Jun 2011
Profession: Rt/E
|
All monks need is one or two non elite aoe spells. then Smiting prayers would be balanced
Kirin's Judgment:
10 energy 15 recharge
For 8 seconds target for and adjacent foes take 8-27-32 holy damage each time they attack
Zealot's Wrath:
5 energy 10 recharge
Target foe and up two adjacent foes move 90% slower (for 4 seconds). While moving they take 5-15-20 fire damage a second.
|
|
|
Jul 18, 2011, 07:04 AM // 07:04
|
#9
|
Desert Nomad
Join Date: Sep 2009
Location: In a van, down by the river.
Guild: RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.
Profession: R/
|
Quote:
Originally Posted by Siver
All monks need is one or two non elite aoe spells. then Smiting prayers would be balanced
|
LOL. Nice joke dude, but most of the skills in smiting are bad, either because of long recharge, mediocre damage, or both. A couple decent aoe skills won't all of a sudden make the attribute balanced. especially considering how balanced these days means OPed.
|
|
|
Jul 18, 2011, 07:34 AM // 07:34
|
#10
|
Academy Page
Join Date: Jun 2011
Profession: Rt/E
|
Quote:
Originally Posted by Del
LOL. Nice joke dude, but most of the skills in smiting are bad, either because of long recharge, mediocre damage, or both. A couple decent aoe skills won't all of a sudden make the attribute balanced. especially considering how balanced these days means OPed.
|
Think of it this way.. if your going smite.. you pretty much have to run Mez secondary to keep energy... So U might as well brig arcane echo for your elite,
To be able to spam that your going to need Auspicious Incantation to keep your energy up, speaking of energy U might as well take Castigation Signet for damage and energy.
The only two elites worth taking are are RoJ and SoJ.
So to recap:
RoJ/SoJ
Arcane echo
Auspicious Incantation
Castigation Signet
Hardly nothing else in Smite is worth taking.. but if the affor mentioned skills were added:
Kirin's Judgment:
10 energy 15 recharge
For 8 seconds target for and adjacent foes take 8-27-32 holy damage each time they attack
Zealot's Wrath:
5 energy 10 recharge
Target foe and up two adjacent foes move 90% slower (for 4 seconds). While moving they take 5-15-20 fire damage a second.
Your bar would look like this:
RoJ/SoJ
Arcane echo
Auspicious Incantation
Castigation Signet
Kirin's Judgment
Zealot's Wrath
Now that's a pretty decent bar for any HM area. With Room left over to bring a rez and/or PvE skills of your choice.
In all, one good bar in the same attribute line, is all any profession really has anyways. And while it might not balance all the crappy Elites in Smiting Prayers, it still provides a CHOICE for monks to go damage (if they choose too)
|
|
|
Jul 18, 2011, 12:48 PM // 12:48
|
#11
|
Lion's Arch Merchant
Join Date: Feb 2006
Profession: D/
|
But dervishes can't charge up smiting energy in their wand and then shoot it.
|
|
|
Jul 18, 2011, 02:05 PM // 14:05
|
#12
|
Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
|
It's good to have a vision for what you want the class to become in concept, but there needs to be something a little more concrete for there to actually be a helpful suggestion. Siver, for example, has gone half the rest of the distance by listing some skills and the changes that would be made to them (or additions, in this case). The other half would be explaining why the old skills may not fit the new paradigm and how the changes would be good for the class, good for the game, and would maintain or bring further balance.
If you're really interested in seeing this further, go back to the drawing board and return here when you've got some names and numbers about what needs change.
Closed.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 03:33 AM // 03:33.
|